Building a blockchain-backed game is really hard. Really, really hard.
We have assembled arguably the most talented team in the space. Every member of the team has experience building products ground up and our design team has shipped games played by hundreds of millions of users.
Founder
Started coding at 12. Built and sold an app by 18.
Lead Designer
Co-founded GameHouse. Owns the world's largest bouncy ball collection.
Head of Community
Engineer turned digital marketer turned web3 baddie.
Senior Engineer
Co-founded GameHouse. Built games played by millions.
Founding Engineer
Founded HoneyBee. Built the foundation of Pixels.
Operations
Operational glue in human form. Might be AI.
Producer
Co-founded a video dating app a year before the world shut down.
Founding Engineer
Founder and CTO of a YC-Backed start up - Acho.
Senior Game Developer
Formerly Ubisoft, Playco. Worked on Thug Life & Assassin's Creed IV.
Senior Pixel Artist
Pixel Art Wizard. Specializes in moody environments.
Software Engineer
Talented full-stack engineer that is building core systems.
Senior Pixel Artist
Senior Pixel Artist specializing in portraits and fine detail.